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GLOO THE NEXT AWARD WINNING APP

When it came to wireframing, the first thing we wanted was an easy collaborative tool.

Team úti - Valentin de Bruyn, Julie Checconi, Faustine Clavert, Alan Langlois, Hans Lemuet

What is úti?

úti is an innovative serious game for discovering nature, aimed at children from 8-year olds and upwards.


How was it designed?

úti was designed as the last year project of 5 students from Gobelins, the School of Image, in Paris. During the design process, we had to present the project to a lot of different people including UX designers, game designers and various people from nature protection associations to get feedback even at a very early stage of the project. So we used personas and scenarios to explain some of the key features of úti. Each step of these scenarios was wireframed, so we were able to gather loads of feedbacks at an early stage and have a lot of iterations trying to get every bit of our main templates right from a UX point of view.


Why did you choose HotGloo?

When it came to wireframing, the first thing we wanted was an easy collaborative tool. We found HotGloo to be a really fast & customizable prototyping web-app. We built a first interactive prototype in less than two days and started to gather feedback. It's amazing to see how easy it is to set interactions using HotGloo. So we were quickly able to present the interactive prototype online, and also to print the wireframes as a multipage .pdf, because paper still remains the faster way to iterate, especially during real meetings.